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New world game patch notes
New world game patch notes











new world game patch notes
  1. NEW WORLD GAME PATCH NOTES HOW TO
  2. NEW WORLD GAME PATCH NOTES SERIES

  • Restricted Coin Lockboxes earned from the Tree of Light to players level 14 and above to coincide with when Event Quests are enabled for players.
  • Fixed an issue causing The Surgeon, Pit Lord Daehi, Baines, and Mordici The Mortician to not drop battle trophy materials.
  • Fixed an issue where the wrong mob could spawn for "Guardian of the Light".
  • Fixed an issue to players sliding when animation cancelling Void Blade heavy attacks.
  • Fixed an issue causing permanent disease and slow being applied in PvP.
  • 33 second delay from when an arrow is released before a jump can be triggered.
  • Fixed an issue where players were able to jump-cancel the bow firing recovery.
  • new world game patch notes

    Players who have completed the quests in their current state can keep the XP and gold earned, but progress will be reset so you can complete the quests again for the proper rewards when they’re re-enabled. These quests are being disabled for the time being, and they’ll be re-enabled at a later date.

    NEW WORLD GAME PATCH NOTES SERIES

  • Disabled a short series of work-in-progress quests which were missing some aspects, most notably the rewards.
  • Fixed an issue where players couldn’t gain more than 3 levels of Aptitude when crafting large quantities of items at once.
  • Fixed an issue where DoT damage was resetting the hits of the Accumulating Power passive preventing it from being consistently triggered.
  • Fixed an issue where the On Fire passive was not triggering a guaranteed critical hit on every third attack.
  • Fixed an issue where the On Fire passive was providing an escalating damage boost to critical hits.
  • Fixed an issue where the same player could be listed multiple times on the War/Invasion roster list.
  • Fixed an issue that could cause players in PvP to enter a state where their movement speed was incorrectly adjusted for long periods of time.
  • The Absolute Terror item’s second Keen perk has been replaced with the Refreshing perk.
  • Fixed an issue where equipment couldn’t be upgraded while storage was opened, if there were umbral shards in storage.
  • Difficulties 1 - 5 still states Silver rank is required and difficulty 6 - 10 now state Gold rank is required.
  • Fixed an issue where the unlock messaging was inconsistent on higher Mutator difficulties.
  • NEW WORLD GAME PATCH NOTES HOW TO

    Related: New World is a massive game with lot's to do, so if you ever need help, We at PGG have you covered with a vast catalog of guides like How to get Flint fast in New World? New World Update 1.3.2 End-game Updates & Fixes













    New world game patch notes